DX11 GET SPRITE LAYER PRIORITY

Retrieves the currently set priority value of the specified sprite layer.
A lower value means its associated sprites will be drawn on top of layers with higher priorities.

  Syntax
Return Word = DX11 GET SPRITE LAYER PRIORITY(layer)
  Parameters
layer
Dword
The sprite layer to retrieve the priority of.

  Returns

The priority value of the given layer in the range (0..65535).

  See also

SPRITELAYER Functions Menu
DX11 Function Categories